#pragma once
#include <glm/glm.hpp>

class LG_Index
{
public:
	LG_Index(const glm::uvec3& index);
	~LG_Index();
public: 
	inline glm::uvec3* GetIndex()
	{
		return &m_index;
	}
private:
	glm::uvec3 m_index;
};

